Futures: Trends in Science + Technology & their Implications for Art + Performance
** Free and all-ages! Please RSVP for the sake of our headcount. Seating will be first-come, first-served **
Discussion
A day of discussions and lectures led by industry professionals. See session details below!
About
What are some current trends in science and technology, and what effect might these ideas and activities have on art and performance?
The day will consist of five 50-minute sessions, each a lecture or a discussion. Each session will look at trends and possible futures for a specific area of science or technology and how artists and performers might begin to embrace what’s coming. The five sessions will be followed by a casual gathering, an opportunity to meet and talk with the speakers and fellow participants.
This event is all-ages and free. We would love for you to RSVP, however, so that we know how many people are coming.
The Sessions:
Noon – 12:50pm
Michael Cohen, Director of Computational Photography at Facebook, “will outline the developments in photography, from the ancient Camera Obscura, to Film, to Digital, to Computational Photography. Examining the current state of Computational Photography, I will discuss its power to improve your photos and provide new photographic experiences. At the same time, new methods are opening increased opportunities for artistic expression.”
1–1:50pm
Janet Galore, interdisciplinary artist, designer, and Co-Director of The Grocery Studios, will explore how the data we generate by simply living drives some of the most important advances in technology. We’ll look at the current landscape, examples of artists taking data into their own hands, and discuss opportunities to interrogate, shift, and reclaim the ways data is used to shape our society.
2–2:50pm
Aaron Hertzmann, Principal Scientist at Adobe Research in San Francisco and an Affiliate Professor at the University of Washington, will address the question, “Can Computers Make Art,” while exploring how recent machine learning and neural network projects have the potential to become new tools for artists.
3–3:50pm
A group discussion will explore developments in virtual reality and augmented reality, looking at where we’re going, and how new directions are affecting VR and AR as art and storytelling.
Guests:
- Sandy Cioffi, co-founder, fearless360º
- Jude (Jing) Dai, founder, Immersive Square
- Daniel Robbins, Principal UX Designer at HTC Vive
4–4:50pm
And in the last presentation of the afternoon, Adrienne Fairhall, professor of physiology and biophysics working on computational neuroscience at the University of Washington, will look at the implications for artists of developments and experiments in computational neuroscience.